Akatsuki/En-Eins Wiki
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Marilyn Sue ABK(AA) Instruction Card

Normals[]

Input Damage
A
Rapid Fire
Input Damage
B
Input English Name Japanese Name Damage
C Oolong Board Hit 烏龍盤打 Uryū Banda
Input Damage
2+A
Rapid Fire
Input Damage
2+B
Input Damage
2+C
Input Damage
j.A
Input Damage
j.B
Input Damage
j.C

Command Moves[]

Input English Name Japanese Name Damage
4+B High Kick 高端脚 Kōtankyaku
Input English Name Japanese Name Damage
6+B Side Kick 側端脚 Sokutankyaku
Input English Name Japanese Name Damage
j.2+C Dive to Sweep 俯衝後掃腿 Fushō Kōsōtai
Input English Name Japanese Name Damage
j.2+Hold C Dive 俯衝 Fushō

Special Moves[]

Input English Name Japanese Name Damage
236+A/B/C/B+C First Palm 一掌 Isshō
Down Palm Chop
  • A: Fast Speed
  • B: Medium Speed
  • C: Slow Speed
Input English Name Japanese Name Damage
A/B/C
(after First Palm)
Second Palm 二掌 Nishō
Small Upward Palm Chop
  • A: Fast Speed
  • B: Medium Speed
  • C: Slow Speed
Input English Name Japanese Name Damage
A/B/C
(after Second Palm)
Third Palm 三掌 Sānshō
Palm Strike
  • A: Fast Speed
  • B: Medium Speed
  • C: Slow Speed
Input English Name Japanese Name Damage
4+A/B/C
(after First Palm)
Hanging Palm 掛掌 Kenshō
Small Launcher
  • A: Fast Speed
  • B: Medium Speed
  • C: Slow Speed
Input English Name Japanese Name Damage Skill Cost
236+B+C One-Two-Three Palms 一二三掌 Yī​'èrsān Shō 1 Gauge
Combo Oolong Board Hit > One-Two-Three Palms. With the last one is wall bounce
Input English Name Japanese Name Damage Skill Cost
214+A/B/C/B+C Crossed Palm 架推掌 Kasuishō 1 Gauge (EX)
Auto-Guarded Wall Bounced Palm
  • A: Fast Speed
  • B: Medium Speed
  • C: Slow Speed
  • B+C: Fast Higher Wall Bounce
Input English Name Japanese Name Damage Skill Cost
Hold 2, then 8+A/B/C/B+C Beatdown Column 挑打下欄 Chōdan Karan 1 Gauge (EX)
Classic Rising Upward Dragon Dual Palm
  • A: 2 Hits
  • B: 3 Hits
  • C: 4 Hits
  • B+C: Classic Rising Upward Dragon Dual Palm C version > j.C

Final Special Attack[]

Input English Name Japanese Name Damage Skill Cost
A+B+C Absolute Hundred Palm Fists in the Air 絶招空中百衝拳 Zesshō Kūchū Hyakushōken Max Gauge
Marilyn launches her opponents and juggles them with her hundred palm jabs and ends with Rising Kick
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