Although she shares a same gear, weaponry, and most moves as Anonym Merel Lambuth, Anonym-Guard has many differences while also serve as a primary fighter instead as Merel's echo fighter:
- Few Normal Gun Attacks now as command moves
- Has a regular Final Special Attack move, which is attack-based. However, does not have Resurrection ability which Merel used as a Final Special Attack
- As of Anastasis, her standing stance is different than Merel's
Normals[]
Input | Damage | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Rapid Fire. 2nd-string immediately goes to Auto Combo 1's starter string on whiff |
Input | English Name | Japanese Name | Damage | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Input | English Name | Japanese Name | Damage | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Input | Damage | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
+ | |||||||||||||||
Rapid Fire. 2nd-string immediately goes to Auto Combo 1's starter string on whiff |
Input | Damage | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
+ | |||||||||||||||
Input | Damage | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
+ | |||||||||||||||
Input | Damage | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j. | |||||||||||||||
Input | Damage | ||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j. | |||||||||||||||
Input | English Name | Japanese Name | Damage | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
j. | |||||||||||||||
Command Moves[]
Input | English Name | Japanese Name | Damage | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
?+? | |||||||||||||||
Auto Combos[]
Input | Name | Damage | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
(? more times after 2nd-string of ) |
Auto Combo 1 | ||||||||||||||
Cannot whiff to the last string |
Input | Name | Damage | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
(? more times ) |
Auto Combo 2 | ||||||||||||||
Input | Name | Damage | |||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
(? more times ) |
Auto Combo 3 | ||||||||||||||
Special Skills[]
Input | English Name | Japanese Name | Damage | Skill Cost | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
?+///+ | ??? | ??? | 1 Gauge (EX) | ||||||||||||
Final Special Attack[]
Input | English Name | Japanese Name | Damage | Skill Cost | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
++ | ??? | ??? | Max Gauge | ||||||||||||
Perfekte Finish[]
Input | English Name | Japanese Name | Damage | Skill Cost | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
++ | ??? | ??? | During Perfektewelt before the gauge depletes to 0 | ||||||||||||