Although she shares a same gear, weaponry, and most moves as Anonym Merel Lambuth, Anonym-Guard has many differences while also serve as a primary fighter instead as Merel's echo fighter:
- Few Normal Gun Attacks now as command moves
- Has a regular Final Special Attack move, which is attack-based. However, does not have Resurrection ability which Merel used as a Final Special Attack
- As of Anastasis, her standing stance is different than Merel's
Normals[]
| Input | Damage | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Rapid Fire. 2nd-string immediately goes to Auto Combo 1's starter string on whiff | |||||||||||||||
| Input | English Name | Japanese Name | Damage | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Input | English Name | Japanese Name | Damage | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Input | Damage | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Rapid Fire. 2nd-string immediately goes to Auto Combo 1's starter string on whiff | |||||||||||||||
| Input | Damage | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Input | Damage | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Input | Damage | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| j. |
|||||||||||||||
| Input | Damage | ||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| j. |
|||||||||||||||
| Input | English Name | Japanese Name | Damage | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| j. |
|||||||||||||||
Command Moves[]
| Input | English Name | Japanese Name | Damage | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ?+? | |||||||||||||||
Auto Combos[]
| Input | Name | Damage | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
(? more times after 2nd-string of |
Auto Combo 1 | ||||||||||||||
| Cannot whiff to the last string | |||||||||||||||
| Input | Name | Damage | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
(? more times |
Auto Combo 2 | ||||||||||||||
| Input | Name | Damage | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
(? more times |
Auto Combo 3 | ||||||||||||||
Special Skills[]
| Input | English Name | Japanese Name | Damage | Skill Cost | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ?+ |
??? | ??? | 1 Gauge (EX) | ||||||||||||
Final Special Attack[]
| Input | English Name | Japanese Name | Damage | Skill Cost | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ??? | ??? | Max Gauge | |||||||||||||
Perfekte Finish[]
| Input | English Name | Japanese Name | Damage | Skill Cost | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| ??? | ??? | During Perfektewelt before the gauge depletes to 0 | |||||||||||||
